Level Proficiency bonus Features
1st +1 Swift movement, Expert maneuvering
2nd +1 Scout subclass
3rd +2 Sentinel
4th +2 Ability score Increase
5th +3 Unrelenting
6th +3 Scout subclass
7th +4 Expertise
8th +4 Ability Score Increase
9th +5 Scout subclass

Level 1

Class Hit points 4
Class Speed 12
Saving throw Proficiency Reflex
Weapon proficiency All non-heavy weapons.
Armor training Light Armor, Medium Armor
Swift movement Once per turn, you can, as a free action, use the Hide, Disengage or move actions.

Level 2

Scout Subclass At 2nd level, you choose a subclass that specializes in your scout abilities. Your subclass grants you features at 2nd level, 6th, and 9th levels.

Assassin Thief Inquisitor
Shadowblade Hunter Bandolero

Level 3

Sentinel When a creature makes an attack against you, you can use your Reaction to make an attack against the attacking creature.

Level 4

Ability Score Increase you can increase one attribute of your choice by 1

Level 5

Unrelenting If you kill a creature on your turn, you are able to make another attack as a free action

Level 6

Scout Subclass feature

Level 7

Expertise When you or another creature you can see within 30 feet of you makes a skill or a saving throw, you can use your reaction to add your proficiency bonus to the roll. You can use this feature twice until your next long rest.

Level 8

Ability Score Increase

Level 9

Scout Subclass feature
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