Wizard
Level | Proficiency bonus | Spell Rank | Features | ||
1st | +1 | Novice | Spellcasting | ||
2nd | +1 | Novice | Wizard subclass | ||
3rd | +2 | Apprentice | Rank-Up | ||
4th | +2 | Apprentice | Ability score Increase | ||
5th | +3 | Adept | Rank-Up | ||
6th | +3 | Adept | Wizard subclass | ||
7th | +4 | Expert | Rank-Up | ||
8th | +4 | Expert | Ability Score Increase | ||
9th | +5 | Master | Wizard subclass, Rank-Up |
Level 1
Class Hit points | 4 | |
Class Speed | 8 | |
Saving throw Proficiency | Sense | |
Weapon Proficiency | Staffs, daggers, light crossbows. |
Spellcasting | ||
Casting Attribute | Intelligence is your Attribute to cast spells | |
Spell Points | you must use spell points to cast spells. you have spell points equal to your Intelligence + your wizard level | |
Arcane Schools | Choose three Spell Schools. You cannot cast a spell if it's not from those schools | |
Arcane Bond | You have a connection to a familiar or a physical object, such as a Spell book, amulet, ring, orb, etc., acting as a conduit that allows you to access your knowledge and connect to the magical weave. As long as you have the conduit on your person, you can cast your known spells. If the conduit is lost or destroyed, it can be replaced after 1 week in a special ritual that costs 50 gold and takes 8 hours to complete. Items replaced in this way do not possess any of the additional enchantments of the previous bond. A wizard can designate an existing magic item as his bonded item. This functions in the same way as replacing a lost or destroyed item except that the new magic item retains its abilities while gaining the benefits of becoming a bonded item. | |
Spells Known | You know three basic spells and six novice spells of your choice. You add two spells of an appropriate rank each time you gain a level. |
Level 2
Wizard Subclass | At 2nd level, you choose a subclass associated with one of your arcane schools. Your subclass grants you features at 2nd level, 6th, and 9th levels. |
Illusionist | Summoner | Evoker | |||
Abjurer | Seer | Necromancer |
Level 3
Rank-Up | You can now cast Apprentice Rank Spells |
Level 4
Ability Score Increase | you can increase one attribute of your choice by 1 |
Level 5
Rank-Up | You can now cast Adept Rank Spells |
Level 6
Wizard Subclass feature |
Level 7
Rank-Up | You can now cast Expert Rank Spells |
Level 8
Ability Score Increase |
Level 9
Wizard Subclass feature | ||
Rank-Up | You can now cast Master Rank Spells |
page revision: 8, last edited: 26 Feb 2023 17:29